RED_BASE_01 = SPAWN:New("RED BASE-1") -- red base01
RED_BASE_ATTACK_01 = SPAWN:New("RED BaseATTK-1"):InitLimit(5, 0):SpawnScheduled(2000, 0.3) -- attack base01
RED_HELO = SPAWN:New("RED HeloPatrol"):InitLimit(2, 0):SpawnScheduled(800, 0.3)
BLUE_BASE_01 = SPAWN:New("BLUE BASE-1") -- blue base01
RED_BASE_ATTACK_01:SpawnScheduleStop()
RED_HELO:SpawnScheduleStart()

BLUE_SU25T = SPAWN:New("AI FrogFoot")
BLUE_MiG = SPAWN:New("AI MiG"):InitRepeat()
BLUE_B1B = SPAWN:New("AI B1B")
BLUE_TANKER_1 = SPAWN:New("Tanker-1"):InitRepeat()
BLUE_TANKER_2 = SPAWN:New("Tanker-2"):InitRepeat()
BLUE_AEW = SPAWN:New("EagleEye"):InitRepeat()

BLUE_BTRGROUP = SPAWN:New("BLUE BTRTeam"):InitLimit(6,0):SpawnScheduled(10, 0.3):SpawnScheduleStart()
BLUE_MBTGROUP = SPAWN:New("BLUE MBTTeam"):InitLimit(6,0):SpawnScheduled(10, 0.3):SpawnScheduleStart()

-- RED JET
JET_TEMPLATES = {
    "RED FighterTemplate-1",
    "RED FighterTemplate-2"
}

RED_Fighter_01 = SPAWN:New("RED Fighter"):InitRepeat():InitLimit(2, 0):SpawnScheduled(2800, 0.3)
:InitRandomizeTemplate(JET_TEMPLATES)
RED_Fighter_01:SpawnScheduleStart()